Hi, I'm Diana.

Product designer at 3Shape. Ex Tactile, Google, Maersk.

I started as a frontend developer, moved into product design, and now I work where the two meet, designing in code and building with AI.

I've worked across gaming, big tech, SaaS and logistics. Along the way, I realised I care most about products that have a real, positive impact on people's lives, which is what brought me to healthcare.

Outside work, I'm usually out running, hunting for specialty coffee and a good BMO, doing a bit of shopping therapy, or on a plane to somewhere warm.

Diana leaning on a red bike under autumn ivy in Copenhagen
Fig. 1 — Copenhagen, Denmark, October 2026
“I care most about products that have a real, positive impact on people's lives.”

What I work with

Tools
Design

Figma, Design systems, Prototyping in code.

Code

TypeScript, CSS, SVG, React, Next.js, Tailwind, framer-motion, three.js, d3, Git, Storybook, Vercel.

AI

Claude Code, Cursor, ChatGPT, Midjourney.

What each role taught me

Experience

New job, no learnings yet.

This role strengthened my ability to design systems, not just features. I learned how internal tools clarity directly impacts team velocity, and how to align stakeholders around complex workflows without overcomplicating solutions.

Working at Google expanded my sense of what’s possible. I used code to translate ambitious ideas into high-fidelity prototypes that made abstract concepts tangible and informed product direction before significant engineering investment.

Rebuilding the design foundation of a mature product taught me that systems only work if they’re adopted. Eliminating design debt required clear standards, alignment, and consistent reinforcement across teams.

This role strengthened my technical foundation. Working on a global cargo booking platform taught me to design for scale, reliability, and real operational constraints. Those principles still guide how I work today.